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PC Gamer (Italian) 34
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PC Gamer IT CD 34 1-2.iso
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TOAWDEMO
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OPART.CNT
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Microsoft Windows Help File Content
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1998-05-08
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12KB
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272 lines
:Base Opart.HLP
:Title The Operational Art of War, Volume I
1 THE OPERATIONAL ART OF WAR, VOLUME I
2 Introduction=Introduction
2 Starting the Game=Starting_the_Game
2 Rules and Programmed Opponent Options=Rules_and_Programmed_Opponent_Options
2 INTERFACE CONVENTIONS
3 General Usage=General_Usage
3 A Very Important Note About the Interface=A_Very_Important_Note
3 The Window Frame=Common_Screen_Elements_The_Window_Frame
3 The Map Panel=The_Map_Panel
3 The Information Panel=The_Information_Panel
3 The Microview Panel=The_Microview_Panel
3 The Control Panel=The_Control_Panel
3 The Unit Panel=The_Unit_Panel
2 PLAYING THE GAME
3 GAME DEFINITIONS
4 The Map Edge=The_Map_Edge
4 The Theater=The_Theater
4 Equipment=Equipment
4 Forces=Force
4 Formations=Formation
4 Formation Support Scope=Formation_Support_Scope_Effects
4 The Current Unit=The_Current_Unit
4 The Current Force=The_Current_Force
4 The Current Formation=The_Current_Formation
4 Order of Battle=Order_of_Batttle
4 Local Force Limits ("Grouping")=Local_Force_Limits_Grouping
4 Orders Scope=Orders_Scope
4 Play by Email=Play_by_Email
4 Victory=Victory
4 UNITS
5 What is a Unit?=Unit
5 Unit Strengths and Capabilities=Unit_Strengths_and_Capabilities
5 Unit Experience and Proficiency=Unit_Experience_and_Proficiency
5 Unit Readiness=Unit_Readiness
5 Unit Morale=Unit_Morale
5 Unit Quality=Unit_Quality
5 Unit Deployment Orders=Unit_Deployment_Orders
5 Unit Loss Tolerance Orders=Unit_Loss_Tolerance_Orders
5 Division into Sub Units=Division_into_Sub_Units
5 Unit Special Capabilities=Unit_Special_Capabilities
5 Assigned Equipment=Assigned_Equipment
5 Authorized Equipment=Authorized_Equipment
3 WHAT HAPPENS DURING A GAME TURN
4 What Happens During a Game Turn=What_Happens_During_a_Game_Turn
4 THE GAME PERFORMS AUTOMATIC BOOKKEEPING
5 Automatic Bookkeeping=The_Game_Performs_Automatic_Bookkeeping
5 End of Scenario Check=End_of_Scenario_Check
5 Out of Theater Events=Out_of_Theater_Events
5 Climate and Weather=Climate_and_Weather
5 Local Patrols and Guerillas=Local_Patrols_and_Guerillas
5 Replacements=Replacements1
5 Rest=Rest
5 Command and Control=Command_and_Control
5 THEATER AIR SUPERIORITY AND INTERDICTION
6 Theater Air Superiority and Interdiction=Theater_Air_Superiority_and_Interdiction
6 Air Superiority=Air_Superiority
6 Interdiction=Interdiction
5 INTELLIGENCE GATHERING
6 Intelligence Gathering=Intelligence_Gathering
6 Levels of Information=Levels_of_Information
6 Reconnaissance Assets=Reconnaissance_Assets
6 Intelligence Updates=Intelligence_Updates
5 SUPPLY
6 Supply=Supply1
6 Supply Lines=Supply_Lines
6 Lines of Communication=Lines_of_Communication
6 Unit Supply=Unit_Supply
6 Formation Supply Distribution Efficiency=Formation_Supply_Distribution_Efficiency
6 Force Supply Stockpile=Force_Supply_Stockpile
6 Transport Asset Sharing=Transport_Asset_Sharing
6 Theater Interdiction Effects=Theater_Interdiction_Effects
6 Local Terrain Effects=Local_Terrain_Effects
6 HQ Bias Effects=HQ_Bias_Effects
6 Airborne Re-supply=Airborne_Re_supply
6 Night Re-Supply=Night_Re_Supply
6 Other Considerations=Other_Considerations
6 Supply on the First Turn of a Scenario=Supply_on_the_First_Turn_of_a_Scenario
5 REINFORCEMENTS AND WITHDRAWALS
6 Reinforcements and Withdrawals=Reinforcements_and_Withdrawals
6 Land Units=Land_Units
6 Naval Units=Naval_Units
6 Air Units=Air_Units
6 Withdrawals=Withdrawals
4 YOU ISSUE ORDERS TO YOUR FORCES
5 You Issue Orders to Your Forces=You_Issue_Orders_to_Your_Forces
5 Variable Initiative=Variable_Initiative
5 Control Panel Buttons=Control_Panel_Buttons
5 Giving Orders to Your Units=Giving_Orders_to_Your_Units
5 Movement to Distant Locations=Movement_to_Distant_Locations
5 Land Movement=Land_Movement
5 Change of Ownership=Change_of_Ownership
5 Railroad Damage=Railroad_Damage
5 Transit Attrition=Transit_Attrition
5 Interdiction Strikes=Interdiction_Strikes
5 Supply Consumption=Supply_Consumption
5 Disengagement=Disengagement
5 Attack Popup Menus and Attack Planning=Attack_Popup_Menus_and_Attack_Planning
5 Attack Deployment=Attack_Deployment
5 Retreat Before Combat=Retreat_Before_Combat
5 Attack Options=Attack_Options
5 Reconnaissance=Reconnaissance
5 Naval Movement=Naval_Movement
5 Air Movement=Air_Movement
5 Railroad Movement=Railroad_Movement
5 Seaborne Movement=Seaborne_Movement
5 Airborne Movement=Airborne_Movement
5 Movement Costs and Allowances=Movement_Costs_and_Allowances
5 Land Unit Movement Costs=Land_Unit_Movement_Costs
5 River Movement Costs=River_Movement_Costs
5 Engineering
6 Bridge building / demolition=Bridge_building_demolition
6 Fording Support=Fording_Support
6 Major Fording Support=Major_Fording_Support
6 Fortification=Fortification
6 Railroad Repair=Railroad_Repair
4 ALL BATTLES ARE RESOLVED
5 All Battles Are Resolved=All_Battles_Are_Resolved
5 Airfield Defense=Airfield_Defense
5 Air and Naval Units in Land Combat=Air_and_Naval_Units_in_Land_Combat
5 Atomic Attacks=Atomic_Attacks
5 Battlefield Reconnaissance=Battlefield_Reconnaissance
5 Target Density=Target_Density
5 Supporting Long Range Fire=Supporting_Long_Range_Fire
5 Environmental Effects on Combat=Environmental_Effects_on_Combat
5 Observation=Observation
5 Defensive Anti-Armor Strengths=Defensive_Anti_Armor_Strengths
5 Defensive Anti Personnel Strengths=Defensive_Anti_Personnel_Strengths
5 Defensive Strengths of Vehicles=Defensive_Strengths_of_Vehicles
5 Defensive Strengths of Infantry (Infantry, Infantry weapons)=Defensive_Strengths_of_Infantry_Infantry_Infantry_weapons
5 Defensive Strengths of Static Equipment=Defensive_Strengths_of_Static_Equipment
5 Attacking Unit Strengths=Attacking_Unit_Strengths
5 Escarpments=Escarpments
5 Visibility=Visibility
5 Night and Day=Night_and_Day
5 Flanks and Rear Areas=Flanks_and_Rear_Areas
5 Retreats=Retreats
5 Attack Complexity (Defined)=Attack_Complexity_Defined
5 Amphibious Attacks=Amphibious_Attacks
5 Airborne Attacks=Airborne_Attacks
5 Effects of Entraining Units=Effects_of_Entraining_Units
4 AFTER THE FIGHTING
5 Your entire force movement allowances are adjusted=Your_entire_force_movement_allowances_are_adjusted
5 Turnover=Turnover
5 The Turn Ends=The_Turn_Ends
2 GAME DISPLAYS
3 The Mouse Cursor=The_Mouse_Cursor
3 Unit Health Indicators=Unit_Health_Indicators
3 Standard Unit Icons=Standard_Unit_Icons
3 INFORMATION AND PLAYER AIDS
4 The Unit Report=The_Unit_Report
4 The Formation Report=The_Formation_Report1
4 The Air Units Report=The_Air_Units_Report
4 The Attack Planning Dialog=The_Attack_Planning_Dialog
4 The Situation Briefing=The_Situation_Briefing
4 The Scenario Briefing=The_Scenario_Briefing1
4 The Air Briefing=The_Air_Briefing
4 The Weather Briefing=The_Weather_Briefing
4 The Expected Reinforcements Briefing=The_Expected_Reinforcements_Briefing
4 The Recent Reinforcements Briefing=The_Recent_Reinforcements_Briefing
4 The Inventory and Replacements Briefing=The_Inventory_and_Replacements_Briefing
4 Recent News=Recent_News
3 THE MENU
4 The File Menu=The_File_Menu
4 The Play Menu=The_Play_Menu
4 The View Menu=The_View_Menu
4 The Help Menu=The_Help_Menu
4 The Sound Menu=The_Sound_Menu
4 The Edit Menu=The_Edit_Menu
2 CREATING SCENARIOS WITH THE SCENARIO EDITOR
3 Creating Scenarios With the Scenario Editor=Creating_Scenarios_With_the_Scenario_Editor
3 The Scenario=The_Scenario
3 The Calendar Editor=The_Calendar_Editor
3 Set the Microview Icon Colors and 3d Icon Tints=Set_the_Microview_Icon_Colors_and_3d_Icon_Tints
3 THE MAP EDITOR
4 The Map Editor=The_Map_Editor
4 The Map Editor Control Panel=The_Map_Editor_Control_Panel
4 Map Editor Definitions
5 The Current Terrain=The_Current_Terrain
5 The Map Editor Draw Mode=The_Map_Editor_Draw_Mode
5 How to Edit a Map=How_to_Edit_a_Map
5 A Sample Map Editing Session=A_Sample_Map_Editing_Session
3 THE FORCE EDITOR
4 The Force Editor=The_Force_Editor
4 Force Editor Editing Focus=The_Force_Editor_Editing_Focus
4 Force Editor Unit Control Panel=The_Unit_Control_Panel
4 Force Editor General Control Panel=The_General_Control_Panel
4 Force Editor Available Systems Control Panel=Available_Systems_Control_Panel
4 Force Editor Current Force Control Panel=Current_Force_Control_Panel
4 Force Editor Current Formation Control Panel=Current_Formation_Control_Panel
4 How to Edit a Force=How_to_Edit_a_Force
4 Advanced Force Editor Functions=Advanced_Force_Editor_Functions
3 THE ENVIRONMENT EDITOR
4 The Environment Editor=The_Environment_Editor
4 Weather Zones=Weather_Zones
3 THE EVENT EDITOR
4 Introduction to the Event Engine=Introduction_to_the_Event_Engine
4 The Structure of an Event=The_Structure_of_an_Event
4 Event Triggers=Event_Triggers
4 Event Effects=Event_Effects
4 Using the Event Editor to Create an Event List=Using_the_Event_Editor_to_Create_an_Event_List
4 The New Scenario Event Template=The_New_Scenario_Event_Template
4 Default Events=Default_Events
3 THE REPLACEMENT EDITOR
4 The Replacement Editor=The_Replacement_Editor
4 Default Replacements=Default_Replacements
4 Equipment Transitions=Equipment_Transitions1
3 THE DEPLOYMENT EDITOR
4 The Deployment Editor=The_Deployment_Editor
4 The Deployment Editor Control Panel=The_Deployment_Editor_Control_Panel
4 The Deployment Mode=The_Deployment_Mode
4 The Formation Report=The_Formation_Report
4 Formation Orders=Formation_Orders
4 Formation Loss Tolerance=Formation_Loss_Tolerance
4 Formation Objectives=Formation_Objectives1
4 Deployment for airborne ops=Deployment_for_airborne_ops
4 Deployment for amphibious ops=Deployment_for_amphibious_ops
4 How to Deploy Your Forces=How_to_Deploy_Your_Forces
3 CREATE SCENARIO AND VICTORY BRIEFINGS
4 The Scenario Briefing=The_Scenario_Briefing
4 Victory Briefings=Victory_Briefings
4 The Briefing Editor=The_Briefing_Editor
3 GENERAL NOTES ON SCENARIO CREATION
4 Use the Scenario Dump Feature=Use_the_Scenario_Dump_Feature
4 Talk to other scenario designers=Talk_to_other_scenario_designers
4 Study dumps of the existing scenarios=Study_dumps_of_the_existing_scenarios
4 The Event Engine=The_Event_Engine
4 Make it Fit=Make_it_Fit
4 Maps=Maps
4 Unit Deployments and Air Unit Missions=Unit_Deployments_and_Air_Unit_Missions
4 Forces=Forces
4 Scenario Briefing Bitmap=Scenario_Briefing_Bitmap
4 Suggested Force, Formation, and Unit Characteristics Settings=Suggested_Force,_Formation,_and_Unit_Characteristics_Settings
4 FORMATIONS
5 General Organization=General_Organization
5 Support Levels=Support_Levels
5 Internal Support=Internal_Support
5 Army Support=Army_Support
5 Force Support=Force_Support
5 Free Support=Free_Support
5 FORMATION OBJECTIVES
6 Intermediate objectives=Intermediate_objectives
6 Values and victory=Values_and_victory
4 UNITS
5 Authorized and assigned equipment=Authorized_and_assigned_equipment
5 Untried vs. Veteran Status=Untried_vs._Veteran_Status
5 Supply levels=Supply_levels
5 Deployment status=Deployment_status
5 SIGNIFICANCE OF UNIT ICONS
6 Unit type symbols=Unit_type_symbols
6 Unit Standard Icon Colors=Unit_Standard_Icon_Colors
6 Replacements=Replacements
6 Equipment Transitions=Equipment_Transitions
6 Event Replacement Multiplier Effects=Event_Replacement_Multiplier_Effects
4 SUPPLY
5 Supply Points=Supply_Points
5 Differing supply levels: forces vs. formations vs. units.=Differing_supply_levels_forces_vs._formations_vs._units.
5 Transport asset sharing.=Transport_asset_sharing.
5 Event Supply Modifier Effects=Event_Supply_Modifier_Effects
2 APPENDICES
3 Unit Types=Unit_Types
3 CALCULATIONS
4 Equipment Density=Equipment_Density
4 Unit Quality Calculation=Unit_Quality_Calculation
4 Unit Combat Strength Calculation=Unit_Combat_Strength_Calculation
3 GAME HINTS
4 Using Air Units=Using_Air_Units
4 Combat Planning Considerations=Combat_Planning_Considerations
4 Atomic Bombs=Atomic_Bombs
4 Keeping Your Units Supplied=Keeping_Your_Units_Supplied